﻿using System.Collections.Generic;
using TMPro;
using UnityEngine;

namespace Super
{
	[RequireComponent(typeof(TextMeshProUGUI))]
	public class LangFormat : MonoBehaviour, ILangRefresh
	{
		public string key = "";
		public List<object> args = new List<object>();

		public void OnLangRefresh()
		{
			transform.SetFormatTMPUGUI("", key, args);
		}
	}
}


